CORE SKILLS/SERVICES

SKETCHING & CONCEPT DEVELOPMENT
SKETCHES, WHETER DIGITAL OR ANALOG, ARE CRITICAL TO GUIDE THE DIRECTION OF THE PROJECT.
ARTIFICIAL INTELLIGENCE CAN ALSO BE USED IN THE CONCEPT STAGE, BUT TO MY EXPERIENCE, THE
HANDMADE, TRADITIONAL SKETCH HAS TO SERVE AS A GUIDE TO GET MEANINGFUL RESULTS.
THIS IS THE INITIAL "BRAINSTORMING" STAGE, WHERE THE ESSENCE OF THE PROJECT IS CONCIEVED.
I CONSIDER IT TO BE IMPORTANT TO STAY LOOSE AND FLEXIBLE IN THE INITIAL STAGES, SO TO AVOID
LOCKING IN A CONCEPT THAT TURNS OUT TO BE THE WRONG SOLUTION DOWN THE LINE.​​

GENERAL ARRANGEMENT AND SPACE PLANNING
I PREFER TO CREATE THE GENERAL ARRANGEMENT AND EXTERIOR MODEL IN CONJUNCTION. THE
"EXTERIOR SHELL" IS DEVELOPED IN RHINO 3D, WHILE THE INTERIOR GA-MODEL IS DEVELOPED IN
SKETCHUP. I FIND THIS TO BE THE FASTEST WAY TO BUILD COLOR GA'S THAT CAN ALSO QUICKLY BE
REVISED AND MODIFIED.
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CLICK ON LINKS BELOW TO SEE EXAMPLES OF GENEAL ARRANGEMENTS DONE FOR "EXTERIOR" PROJECTS:
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RENDERING & VISUALIZATION
I PRIMARILY USE VRAY FOR 3DS MAX / SKETCHUP OR LUMION TO CREATE EXTERIOR/INTERIOR RENDERINGS
OR ANIMATIONS.
ALTHOUGH VRAY FOR 3DS MAX PRODUCES UNPARALELLED REALISM AND DETAIL, THE PROCESS CAN BE MORE TIME CONSUMING THAN LUMION, WHICH SACRIFICES SOME OF THESE ADVANTAGES FOR A FASTER RESULT.
AI IS ALSO USED IN THE POST - PRODUCTION PROCESS.
